1. Car simulator scene based on real world geographical data
- Creator:
- Hrubeš, Pavel
- Format:
- bez média and svazek
- Type:
- model:article and TEXT
- Subject:
- GIS, virtual scene, and car simulator
- Language:
- English
- Description:
- This paper presents the idea of using two-dimensional geographical data as a base for building a more realistic three-dimensional Virtual scene. The background of the geographical Information system (GIS) and its stay of art is discussed here. Then a framework architecture with description of system blocks and their functions to realize two to three dimensional transformation is defined here.
- Rights:
- http://creativecommons.org/publicdomain/mark/1.0/ and policy:public